#Beschreibung# In diese Video habe ich euch die Gefixxten Bugs gesagt. Hier sind noch ein paar Stück die sind leider auf Englisch
* Tweaked the connection reading code a lot. Hopefully this helps. * Changed the “limit framerate” option to a “framerate cap” option. * Added “Advanced OpenGL” again * Players riding anything or sleeping in anything will stop doing so when they leave the game now * Removed the minecraft version number from the main game window. It’s still available in the title screen * Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so) * Fixed the server sometimes thinking the player hit a corner when walking when they didn’t * Fixed dropped damaged items vanishing after a single use after being picked up * Fixed dropped items not getting ejected from blocks properly * Fixed the achievements window rendering some graphics outside the clip window * Fixed players saving while sneaking being loaded too high up * Fixed shift+click transferring items causing a crash when the target container is full * Fixed lighting updates sometimes not happening correctly * Fixed the players health appearing to be full when entering/exiting the nether * Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug
Weitere Suchanfragen zu diesem Beitrag auf Game-Demo:
- minecraft 1.6 demo





